Choose A Calling

The Five Classes

Every class plays a different rhythm. Read carefully — your first character will haunt you for years.

Fighter
01

Fighter

Steel answers everything.

Fighters tend to be the muscle bound and physically sound sort in Farcaern. Training rigorously in their martial skill. While they may not spend much time or interest in the magical arts, their broad range of weapons and armors usually go a long way in making up for the differences. The southwest corner of Farcaern is where the fighters call home. Their primary stats are strength and constitution.

Signature Skills

Berserk, CHARGE!, Bash, Taunt, and Whirl...among others.

Priest
02

Priest

Faith is the longest blade.

Priests are the holy and mystic types of Overdrive. They have an intimate and interdependent relationship with their deity, LLardin. While they can use a variety of weapons, they don't have the broadest range, and depend on holy power rather than strength of arms. Their primary stat is Wisdom, while strength and constitution is considered important as well.

Signature Skills

Cure, Flamestrike, Resurrect, Spiritdisease, Confess

Mage
03

Mage

Reality is a suggestion.

Mages harness the energy of the world to do their bidding. You can often get a quick glimpse of them as they teleport across Farcaern. Mages tend to be the brightest, intelligence wise, but lack the physical fortitude of a fighter. They have a variety of spells at their disposal, and their primary stat is intelligence, with a dabble of dexterity.

Signature Skills

Acid, Fireball, Teleport, Annihilate, Decimate, Stoneskin, Summon, Teleport

Necromancer
04

Necromancer

The dead make better friends.

Necromancers feed off the dark energy of the world, and of course the corpses that scatter the ground. They are the darker half of their Mage and Priest brothers and sisters. While they also lack physical fortitude, they have the power to raise up to five corpses to help vanquish their enemies. Their primary stat is half wisdom, and half intelligence.

Signature Skills

Animate, Deathgrab, Deathlok, Evaporate, Plasma, Resurgo

Thief
05

Thief

Who said anything about fair?

When you can manage to find a thief, it usually comes at a high cost. Thieves are the slipperiest, stealthiest, most quick-handed creature you'll ever meet. Thieves like to use stealth to move about, have the ability to wield two weapons, and their backstab is legendary. Their primary stat is Dexterity, with consideration for other skills in due measure.

Signature Skills

Backstab, Disarm, Fling, Shadowkick, Stealth, Traps